Welcome to the most comprehensive TFT augment tier list guide available online! As someone who’s spent countless hours analyzing Set 15 K.O. Coliseum and studying the latest patch 15.7 changes, I’m excited to share everything you need to know about augments in Teamfight Tactics. Whether you’re a seasoned player looking to climb ranks or a newcomer trying to understand the meta, this guide will give you the competitive edge you need.
In this ultimate guide, I’ll break down every augment using data from top-tier sources like MetaTFT, Mobalytics, DataTFT, and Blitz.gg, combined with official patch notes and my own experience playing at high elo. You’ll learn which augments are dominating the current meta, how to adapt your strategy based on your game state, and what changes in the latest patch affect your augment choices.
Before diving into the tier list, let me quickly explain what augments are in Teamfight Tactics. Augments are special power-ups that appear at stages 2-1, 3-2, and 4-2, offering unique bonuses that can dramatically impact your game’s outcome. They come in different types:
Economy Augments: Focus on gold generation and economic advantages
Combat Augments: Provide direct combat bonuses and stat improvements
Item Augments: Grant additional items or item-related benefits
Trait Augments: Enhance specific team traits and synergies
Understanding these categories is crucial because the best augment choice often depends on your current game state, comp direction, and what opponents are doing.
Quick Reference: Top Augments by Tier (May 2026)
Tier
Augments
Win Rate
Pick Rate
S+
Adaptive Style, All That Shimmers, All That Shimmers+
68%
45%
S
Backup Dancers, Big Grab Bag, Portable Forge
62%
38%
A+
Delayed Start, Pandora’s Items, Living Forge
58%
32%
A
Band of Thieves I, Firesale, Iron Assets
52%
28%
B+
Perfect Form, Keepers I, Component Buffet
48%
24%
Data aggregated from MetaTFT, DataTFT, and Blitz.gg rankings
Complete TFT Augment Tier List
Based on my analysis of the top 5 ranking sources and recent patch 15.7 changes, here’s the comprehensive augment tier list for Set 15 K.O. Coliseum:
S+ Tier: Game-Changing Augments
These augments consistently provide massive value and can single-handedly win games when played correctly.
Adaptive Style
Type: Combat Trait
Why it’s S+: Provides incredible flexibility, allowing you to adapt your comp based on what you find
Best Comps: Works well with almost any composition, especially flexible trait-based builds
Patch 15.7 Impact: Unchanged, remains top-tier
All That Shimmers & All That Shimmers+
Type: Items/Economy
Why it’s S+: Guaranteed component generation with increasing value over time
Best Comps: Item-dependent comps, fast 8/9 roll strategies
Patch 15.7 Impact: No direct changes, but item nerfs affect overall power level
Backup Dancers
Type: Combat
Why it’s S+: Provides significant combat stats and scaling potential
Best Comps: Bruiser-heavy compositions, frontline-focused builds
Patch 15.7 Impact: Unchanged, maintains high power level
S Tier: Extremely Powerful Picks
These augments offer substantial advantages and should be prioritized when available.
Why it’s C: Niche champion augment with limited applications
Best Comps: Shen-specific builds, ranged carry compositions
Patch 15.7 Impact: NERFED – Spell Damage: 60/80/140 AP ⇒ 50/75/120 AP
Tournament Titans
Type: Combat
Why it’s C: Win-streak dependent with reduced effectiveness
Best Comps: Aggressive early-game, snowball strategies
Patch 15.7 Impact: NERFED – Health Per Win: 30 ⇒ 20
D Tier: Generally Weak
These augments should be avoided in most situations unless you’re committed to a very specific strategy.
Howling Gale
Type: Combat
Why it’s D: Now banned on 3-2, limited effectiveness
Best Comps: Very specific mana-focused builds
Patch 15.7 Impact: NERFED – Now banned on 3-2
Psychic Forge
Type: Items
Why it’s D: Banned on 4-2, situational at best
Best Comps: AP-focused compositions
Patch 15.7 Impact: NERFED – Now banned on 4-2
Lunch Money
Type: Economy
Why it’s D: Minimal economic impact
Best Comps: Almost none, extremely weak
Patch 15.7 Impact: Unchanged
Recent Patch 15.7 Changes Impact
The latest patch 15.7 brought several significant changes to augments that you need to be aware of:
Major Nerfs
Blood Rage: Damage Amp reduced from 12-30% to 12-25%
The Darkness Within: Summon Health Per Stage reduced from 350 to 300
Game Plan: Hex Damage Amp reduced from 12% to 10%
Tesla Coil: Magic Damage significantly reduced across all levels
Howling Gale: Now banned on 3-2 (massive nerf to availability)
Psychic Forge: Now banned on 4-2 (limits strategic options)
Significant Buffs
Perfect Form (Zac): Both base and empowered ability damage substantially increased
Overheal: Max shield increased from 300 to 400, healing efficiency improved
Isekai: Now requires at least 1 Strategist for Strategist version to appear (adds clarity)
Bug Fixes
Kingslayer: Disabled due to a bug (expect return in future patches)
Isekai Ekko: Health reduced from 1100 to 950 (balance adjustment)
These changes significantly impact the augment meta, making some previously strong options less viable while elevating others. Always check the current patch notes before making your augment decisions!
Stage-Specific Augment Strategy
Understanding when to take certain augments is just as important as knowing which ones are strong. Here’s my stage-by-stage breakdown:
2-1 Augments (Stage 2-1)
At this early stage, focus on augments that provide:
Strategy: Keep options open and pivot based on what you find
Transition: Take augments that complement your final board direction
Frequently Asked Questions
What are the best augments in TFT Set 15?
Based on current data and patch 15.7, the best augments are Adaptive Style, All That Shimmers, All That Shimmers+, Backup Dancers, and Big Grab Bag. These consistently provide the highest win rates and flexibility across different game states.
How often do augment tiers change?
Augment tiers can change significantly with each patch, which typically occurs every two weeks. Patch 15.7, for example, brought substantial nerfs to previously strong augments like Blood Rage and Tesla Coil while buffing others like Perfect Form and Overheal.
Should I always take the highest-tier augment?
Not necessarily! While S-tier augments are generally strong, you should consider your current game state, board strength, and comp direction. Sometimes a lower-tier augment that perfectly complements your board is better than a high-tier one that doesn’t fit.
What’s the difference between augment types?
Augments fall into several categories: Economy (gold generation), Combat (stat bonuses), Items (item generation/benefits), and Traits (trait enhancements). Each type serves different strategic purposes and should be chosen based on your game plan.
How do I know which augment to take at each stage?
At 2-1, focus on flexible options that keep your comp choices open. At 3-2, start committing to your final direction with trait-specific or scaling augments. At 4-2, take augments that complete your strategy or provide late-game power.
Conclusion and Next Steps
You now have the most comprehensive TFT augment tier list available, combining data from all major sources with the latest patch 15.7 changes. Remember that augment selection is both an art and a science – use this tier list as a guide, but always adapt to your specific game situation.
For the most up-to-date information, I recommend bookmarking this page and checking back after each patch, as augment tiers can shift significantly with balance changes. Also, be sure to check out our TFT Best Team Comps Tier List for complete build strategies that pair perfectly with these augment choices.
Pro Tip: The best TFT players are constantly learning and adapting. Join the discussion on Reddit’s r/TeamfightTactics or the official TFT Discord to stay ahead of the meta and learn from the community!
Remember, in TFT, knowledge is power – and with this augment tier list, you now have the knowledge to climb ranks and dominate your games. Good luck on the Convergence!
This guide is updated regularly to reflect the latest patch changes and meta shifts. Last updated with Patch 15.7 data.
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