How to Unlock Ships in Anno 117 – Expert (May 2026) Guide
In the vast world of Anno 117: Pax Romana, mastering naval power isn’t just an option—it’s essential for building a thriving Roman empire. As a governor tasked with expanding Rome’s influence across the Mediterranean, your ships will serve as the lifeline connecting your territories, defending your waters, and projecting your power across the known world. This comprehensive guide will walk you through every aspect of naval warfare, from unlocking your first shipyard to commanding a dominant fleet that strikes fear into your enemies’ hearts.
Whether you’re a seasoned Anno veteran or new to the series, understanding the intricacies of ship management will separate successful governors from failed ones. Ships in Anno 117 are more than just transportation—they’re customizable, strategic assets that can make or break your empire’s economy and military might.
Before you can even think about building ships, you need access to a Shipyard—your gateway to naval dominance. Here’s exactly how to get it:
Prerequisites for Shipyard Construction
City Status Progression: The Shipyard becomes available by progressing through early-game objectives, typically requiring you to reach a specific City Status level with your population
Population Requirements: You’ll need at least Plebeians (tier 2 residents) in your city before the Shipyard option unlocks
Resource Preparation: Ensure you have basic construction materials ready, as the Shipyard requires significant resources
Step-by-Step Shipyard Building Process
Complete Early Objectives: Focus on quests that involve upgrading your City Status—check your quest log regularly for guidance
Locate the Shipyard Option: Once unlocked, find the Shipyard in the Harbour Building tab of your construction menu
Choose Strategic Location: The Shipyard must be constructed directly on the coastline with deep water access—plan your harbor layout carefully
Resource Allocation: Gather the required construction materials (typically timber, tools, and other basic resources)
Construction: Place the Shipyard and wait for construction to complete
Shipyard Optimization Tips
Multiple Shipyards: Consider building additional Shipyards on different islands for faster fleet production
Deep Water Access: Ensure your Shipyard has access to deep water for larger ships
Warehouse Proximity: Place warehouses near your Shipyard for efficient material flow
Defense Coverage: Protect your Shipyard with defensive towers and military ships
Complete Ship Types and Progression
Ships in Anno 117 are divided into two main categories, each with three distinct tiers that unlock as you progress through the game.
Civilian Ships: The Economic Backbone
Civilian ships are designed for non-combat roles like transport and trade. They’re essential for building and maintaining your economic empire.
Penteconter (Tier 1 Civilian)
Unlock Method: Available from the start
Primary Role: Basic exploration and establishing first trade routes
Module Slots: 3 slots available for customization
Best Uses:
Initial island exploration
Basic resource transport between islands
Early-game trade route establishment
Workforce Cost: 15 workforce units
Strategic Value: Your first workhorse ship—versatile but limited in capacity and defense
Trireme (Tier 2 Civilian)
Unlock Method: Research in the Economics tree
Primary Role: Advanced trade and logistics
Module Slots: 5 slots with 2 dedicated cargo slots
Best Uses:
Core logistics network management
High-volume trade routes
Resource transport between developed islands
Workforce Cost: 25 workforce units
Strategic Value: The backbone of mid-game economy—significantly improved speed and capacity
Quinquereme (Tier 3 Civilian)
Unlock Method: Late-game research and objectives
Primary Role: Late-game trade empire management
Module Slots: 7+ slots with extensive customization options
Best Uses:
Major trade route management
Bulk resource transport
High-value cargo protection
Workforce Cost: 40+ workforce units
Strategic Value: The pinnacle of civilian naval power—massive capacity and durability
Military Ships: Instruments of War
Military ships are your warships, built for combat and defense. They’re essential for protecting your trade routes and projecting military power.
Penteconter (Tier 1 Military)
Unlock Method: Available from the start
Primary Role: Basic patrol and coastal defense
Module Slots: 3 slots with military-focused options
Best Uses:
Early-game coastal patrol
Basic pirate defense
Light escort for trade ships
Workforce Cost: 15 workforce units
Strategic Value: Your first line of defense—basic but essential for early security
Trireme (Tier 2 Military)
Unlock Method: Military tree research
Primary Role: Balanced combat vessel
Module Slots: 5 slots with enhanced military options
Best Uses:
Fleet escort duty
Pirate hunting
Coastal bombardment support
Workforce Cost: 25 workforce units
Strategic Value: The workhorse of your navy—versatile and combat-capable
Quinquereme (Tier 3 Military)
Unlock Method: Advanced military research
Primary Role: Naval dominance and fleet command
Module Slots: 7+ slots with elite military options
Best Uses:
Fleet flagship duties
Major naval battles
Invasion support and troop transport
Workforce Cost: 40+ workforce units
Strategic Value: The ultimate expression of Roman naval power—dominates any engagement
Advanced Ship Module System
One of the most innovative features in Anno 117 is the modular ship system, which allows you to customize your vessels for specific roles and missions.
Understanding Module Mechanics
Modules are special upgrades that provide unique functions and stat bonuses to your ships. Higher-tier ships have more module slots, allowing for greater customization and specialization.
Available Module Types and Effects
Combat Modules
Ship Archer: Adds ranged combat capability
Reinforced Hull: Increases hit points and durability
Ramming Spike: Enhances boarding and ramming damage
Scorpion Tower: Provides long-range artillery support
Economic Modules
Extended Cargo Hold: Increases storage capacity
Speed Sail: Improves sailing speed and maneuverability
Penteconter Explorer Setup:
- Speed Sail (maximizes exploration speed)
- Navigation Tools (improves discovery efficiency)
- Repair Crew (handles damage from unknown threats)
- Extended Cargo Hold (carries more discovered resources)
Strategic Module Placement
When equipping modules, consider these strategic principles:
Role Specialization: Design ships for specific roles rather than trying to make them do everything
Synergistic Effects: Some modules work better together—plan combinations that complement each other
Cost-Benefit Analysis: More expensive modules aren’t always better—consider the return on investment
Situational Adaptation: Be prepared to reconfigure modules based on changing strategic needs
Essential Fleet Management Strategies
Building a fleet is one thing; managing it effectively is another. Proper fleet management can mean the difference between a thriving empire and economic collapse.
Workforce Management for Ships
Ships consume significant workforce, and mismanagement can cripple your city’s development.
Understanding Workforce Costs
Penteconter: 15 workforce units
Trireme: 25 workforce units
Quinquereme: 40+ workforce units
Workforce Optimization Strategies
Gradual Expansion: Don’t build your entire fleet at once—expand gradually as your population grows
Population Growth Priority: Focus on housing and citizen needs to increase your workforce pool
Specialized Islands: Consider dedicating specific islands to ship production with focused workforce allocation
Module Efficiency: Use workforce-reducing modules to minimize the impact on your economy
Fleet Composition Tips
A balanced fleet is essential for both economic and military success.
Supply Chain Integration: Coordinate trade routes with production chains
Profit Maximization Strategies
Supply and Demand: Monitor market conditions and adjust accordingly
Bulk Trading: Focus on high-volume, consistent profit goods
Specialization: Develop specific islands for specific production types
Risk Management: Diversify trade routes to minimize disruption impact
Cost-Effective Fleet Management
Managing the costs associated with maintaining a large fleet is crucial for long-term success.
Upkeep Reduction Strategies
Module Optimization: Use modules that reduce workforce and maintenance costs
Specialized Ships: Build ships for specific roles rather than general-purpose vessels
Efficient Routing: Minimize unnecessary travel and fuel consumption
Technology Investment: Research upgrades that reduce fleet maintenance costs
Resource Management
Strategic Reserves: Maintain reserves of critical shipbuilding materials
Production Planning: Coordinate ship production with resource availability
Salvage Operations: Recover materials from damaged or destroyed ships
Alliance Benefits: Leverage alliances for resource sharing and cost reduction
Common Mistakes to Avoid
Overproduction Pitfalls
Many governors make the mistake of building too many ships too quickly.
Signs of Overproduction
Negative workforce balance
Economic stagnation due to high maintenance costs
Inability to upgrade citizen housing
Resource shortages in other areas
Prevention Strategies
Gradual Expansion: Build ships as needed, not all at once
Regular Assessment: Continuously evaluate your fleet’s necessity and effectiveness
Economic Priority: Ensure your economy can support fleet expansion before building
Modular Approach: Start with essential ships and expand gradually
Poor Fleet Composition
Having the wrong mix of ships can be as damaging as having too few.
Common Composition Errors
Too many military ships and not enough trade vessels
Over-reliance on early-game ships in the late game
Lack of specialized ships for specific roles
Insufficient protection for valuable trade routes
Optimization Strategies
Role-Based Planning: Design your fleet around specific roles and missions
Balanced Approach: Maintain a healthy mix of civilian and military vessels
Progressive Upgrading: Gradually replace older ships with more advanced models
Situational Adaptation: Be prepared to adjust fleet composition based on changing needs
Ignoring Workforce Requirements
Ships consume significant workforce, and ignoring this can cripple your empire.
Workforce Management Mistakes
Building ships without ensuring adequate workforce availability
Failing to plan for population growth to support fleet expansion
Neglecting citizen needs, leading to workforce shortages
Overlooking the impact of ships on other economic sectors
Solutions
Population Priority: Focus on housing and citizen needs to grow workforce
Gradual Expansion: Build ships as your population grows
Efficiency Modules: Use modules that reduce workforce requirements
Strategic Planning: Coordinate ship building with overall economic development
Frequently Asked Questions
Q: Why can’t I build a Shipyard in Anno 117?
A: The most common reason is not meeting the prerequisites. Ensure you have:
Completed the required early-game objectives (usually involving City Status upgrades)
Reached Plebeians (tier 2 residents) in your population
Sufficient basic resources for construction Check your quest log for specific guidance on what objectives need to be completed.
Q: What is the best ship type in Anno 117?
A: There’s no single “best” ship—each type excels in specific roles:
Quinquereme: Most powerful overall, but expensive and workforce-intensive
Trireme: Excellent balance of cost, effectiveness, and versatility
Penteconter: Cost-effective for early game and specific roles The “best” ship depends on your current situation, available resources, and strategic needs.
Q: How do I get more workforce for my ships?
A: Workforce comes from your population. To increase available workforce:
Build more housing to increase population
Fulfill citizen needs to upgrade them to higher tiers
Provide entertainment and services to attract more residents
Use efficiency modules to reduce workforce requirements
Consider specializing islands to balance workforce distribution
Q: Can I change a ship’s modules after it’s built?
A: Based on Anno series mechanics, modules are typically applied during construction and cannot be changed afterward. This makes planning crucial—always consider a ship’s intended role before building it and choose modules accordingly. Some advanced ships or special modules might offer flexibility, but generally, module choices are permanent.
Q: How do I protect my trade routes from pirates?
A: Effective trade route protection requires a multi-layered approach:
Escort valuable cargo ships with military vessels
Establish patrol routes along major trade lanes
Build coastal defenses near trading posts
Use faster ships for reconnaissance and early warning
Maintain good relations with local powers to reduce pirate activity
Consider paying tribute to pirates as a temporary solution while building your military
Q: What’s the most cost-effective way to build a navy?
A: Cost-effectiveness depends on your current situation, but generally:
Start with Penteconters for basic needs
Gradually upgrade to Triremes as your economy grows
Focus on versatile ships that can serve multiple roles
Use modules to enhance effectiveness rather than building more ships
Research economic and military technologies to reduce costs
Balance military spending with economic development
Q: How do wind conditions affect my ships?
A: Wind significantly impacts ship performance:
Tail winds provide maximum speed and efficiency
Head winds slow ships and increase costs
Cross winds require careful navigation
Different ship types handle wind conditions differently
Plan trade routes and military operations around prevailing wind patterns
Use wind-aware navigation to optimize travel times and fuel consumption
Q: What’s the optimal fleet size for mid-game?
A: Optimal fleet size depends on your empire’s scale, but a balanced mid-game fleet typically includes:
3-4 trade ships for core logistics
2-3 military ships for defense and escort
1-2 exploration ships for continued expansion
Focus on quality over quantity—well-equipped, properly managed ships are more effective than larger numbers of poorly maintained vessels
Conclusion
Mastering the art of naval warfare in Anno 117: Pax Romana is essential for building a thriving Roman empire. From unlocking your first Shipyard to commanding a dominant fleet, every decision you make about your ships will impact your empire’s success.
Remember these key principles as you develop your naval strategy:
Strategic Planning: Always plan your fleet development around your overall empire strategy
Resource Management: Balance ship production with available workforce and economic capacity
Modular Customization: Use the module system to create specialized ships for specific roles
Fleet Composition: Maintain a balanced mix of civilian and military vessels
Continuous Adaptation: Be prepared to adjust your naval strategy based on changing circumstances
The seas of Anno 117 are filled with opportunity and danger. With the knowledge from this guide, you’re now equipped to unlock the full potential of your naval forces and build an empire that will stand the test of time. Set sail, governor—your Roman destiny awaits!
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